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RealtimeRunner

Struct RealtimeRunner 

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pub struct RealtimeRunner<CS> { /* private fields */ }
Expand description

A runner that executes the simulation in synchronization with real-world time.

This runner controls the execution timing of each tick based on the tick_unit_duration. Periods without active events or source firings are skipped, allowing for efficient CPU usage while ensuring the simulation progresses at the correct wall-clock speed.

§Notes

  • To perform periodic processing (e.g., status monitoring), register a periodic Source that does nothing.
  • If the implementations of Model, Source, and Hook are deterministic, this runner guarantees deterministic real-time execution.

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impl RealtimeRunner<AlwaysContinueStrategy>

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pub fn new(tick_unit_duration: StdDuration) -> Self

Creates a new RealtimeRunner with the AlwaysContinueStrategy.

§Arguments
  • tick_unit_duration - The real-world duration that corresponds to 1 tick.
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impl<CS> RealtimeRunner<CS>

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pub fn new_with_continue_strategy( tick_unit_duration: StdDuration, continue_strategy: CS, ) -> Self

Creates a new RealtimeRunner with a specific ContinueStrategy.

Trait Implementations§

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impl<CS: Clone> Clone for RealtimeRunner<CS>

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fn clone(&self) -> RealtimeRunner<CS>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<E, M: Model<E>, CS: ContinueStrategy<E, M, ()>> Runner<E, M, CS> for RealtimeRunner<CS>

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type Err = ()

Implementation-specific error type that may occur during simulation.
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fn run<F>( &mut self, engine: Engine<E, M>, model: M, should_stop: F, ) -> SimulationResult<M, CS::Err>

The core, low-level method for driving the simulation. Read more
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fn run_playback<F>( &mut self, engine: Engine<E, M>, model: M, duration: Duration, should_stop: F, ) -> SimulationResult<M, CS::Err>

Advances the simulation while inserting a specified delay between ticks. Read more
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fn run_do_ticks( &mut self, engine: Engine<E, M>, model: M, tick_count: TimeTick, include_zero_tick: bool, ) -> SimulationResult<M, CS::Err>

Advances the simulation until a specific tick count is reached. Read more
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fn run_until_idle( &mut self, engine: Engine<E, M>, model: M, ) -> SimulationResult<M, CS::Err>

Automatically advances the simulation until the event queue is exhausted (idle).
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fn run_until_model_condition<F>( &mut self, engine: Engine<E, M>, model: M, should_stop_model_condition: F, ) -> SimulationResult<M, CS::Err>
where F: FnMut(&M) -> bool,

Advances the simulation until the model’s internal state satisfies a condition. Read more
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fn run_batch_parallel<MF, EF, F>( &self, count: usize, engine_builder: EF, model_builder: MF, should_stop: F, ) -> Vec<SimulationResult<M, CS::Err>>
where Self: Clone + Sync, EF: Fn(usize) -> Engine<E, M> + Sync, M: Send, MF: Fn(usize) -> M + Sync, F: FnMut(&M, ExecutorStatus, TickStatus) -> bool + Clone + Sync, CS::Err: Send,

Executes multiple simulation trials in parallel across multiple CPU cores. Read more

Auto Trait Implementations§

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impl<CS> Freeze for RealtimeRunner<CS>
where CS: Freeze,

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impl<CS> RefUnwindSafe for RealtimeRunner<CS>
where CS: RefUnwindSafe,

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impl<CS> Send for RealtimeRunner<CS>
where CS: Send,

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impl<CS> Sync for RealtimeRunner<CS>
where CS: Sync,

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impl<CS> Unpin for RealtimeRunner<CS>
where CS: Unpin,

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impl<CS> UnsafeUnpin for RealtimeRunner<CS>
where CS: UnsafeUnpin,

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impl<CS> UnwindSafe for RealtimeRunner<CS>
where CS: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.